Summary |
CONTENTS
PART 1 BACKGROUND: THEORY AND PRACTICE
1. An Introduction to Management Game in Action
2. A Management Game in Action
3. Game and Executive Development
4. How to Integrate Games into a Training Program
PART 2 ADMINISTRATION
5. Planning, Briefing, and play
6. Observing and Critiquing
PART 3 GAME DESIGN
7. General Aspects of Game Design
8. Mathematical Aspects of Game Design
9. Manual Games and Computer Games
10. The Future of Management Games
PART 4 CASE STUDIES
11. Management Games Today
12. Business Games at General Electric Company
13. Top Management Training in the Pillsbury Company
14. A simulation Exercise for Plant Scheduling and Warehouse Distribution
15. The Use of Analogue Computers in Operational Games
16. Development of a Spare Parts Supply Simulation at Trans-Canada Airlines
17. A Japanese Business Management Game
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